🧮 Free course
Aptitude & Reasoning
Do the arithmetic in your head, fast, while someone is watching.
What you will learn
- Percentages, and the base you forgot
Every percentage trick question works the same way: it changes the base halfway through the sentence and hopes you don't notice. - Ratios, proportion and mixtures
A ratio never tells you how much — it tells you how many parts, and every ratio question is solved the moment you find what one part is worth. - Time, speed and distance
Drive to Mysuru at 60 km/h and back at 40, and your average is 48, not 50 — because you spent longer at the slow speed, and time, not distance, is what averages are weighted by. - Work, rate and pipes
A fills the tank in 4 hours and B in 6 — together it is not 5 hours and not 10, it is 2.4, because you add speeds of work, never the days. - Averages and weighted averages
A batsman averaging 40 after 10 innings needs 95 in the next one to reach 45 — because an average is a total in disguise, and every innings has to be lifted by 5. - Profit, loss and discount chains
"50% off + extra 20% off" is not 70% off, and every profit-and-loss question in a placement test is built on someone believing it is. - Permutations, combinations, probability
Pick two players from fifteen and you get 105 pairs; name a captain and a vice-captain and the same fifteen give 210 — one question, does order matter, decides half the marks in this topic. - Number series and pattern spotting
Every number series in a placement test comes from a list of about eight rules — check them in the right order and most series fall in under twenty seconds. - Data interpretation: tables and charts under time
A DI set gives you five questions and eight minutes; the toppers finish early because they compute only what the options force them to. - Estimation: order-of-magnitude answers
"How many events per second?" is not a trick question. It is a test of whether you can be roughly right in thirty seconds instead of precisely stuck.
How the course works
- Each chapter is a short book: the basics, the explanation in several ways, the words to know, and a two-minute summary.
- Then you test yourself — quiz, puzzles — and recall it on two different days, so it stays.
- Blinks (one idea per screen), games and a daily plan keep you coming back. It is free.